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Lairs
This theme contains a variety of and hiding places for unseemly foes – from Dragon Lairs to a sinister syndicate’s speakeasy.
WHITE DRAGON LAIR | 26x22 | A snowy mountain lair with blood-stained chambers, gold-filled nesting caverns, and treasure remnants. [🪑 Asset Variants] [🏨 Multi-floor Map]
CRYSTAL DRAGON LAIR | 20x20 | A crystalline dragon's nest amid diamond-tipped pillars and a blizzard-battered altar in the southern wastes. [🪑 Asset Variants]
VAMPIRE CRYPT | 18x24 | An ominous cellar with coffins and a decoy central coffin, hiding the Master Vampire’s true resting place. [🪑 Asset Variants]
OWLBEAR CAVES | 18x24 | Abandoned mine caverns overrun with moss, sunlight, rainwater, and large nests built by giant creatures.
RED DRAGON LAIR | 31x35 | An old Dwarven Stronghold now filling with lava from a waking volcano, with varying dungeon sections. [🪑 Asset Variants]
REMORHAZ NEST | 30x30 | A frigid tunnel with a boiling water chamber and glowing eggs, home to a serpentine creature.
SYNDICATE SPEAKEASY | 24x22 | A secret bar behind a storage unit door, featuring illegal gambling, dodgy deals, and pit fights.
MODRON TEMPLE | 16x16 | A three-floor geometrical temple in the Modron Plane, with stairways and atriums leading to the top. [🪑 Asset Variants] [🏨 Multi-floor Map]
MODRON TEMPLE | 16x16 | A three-floor geometrical temple in the Modron Plane, with stairways and atriums leading to the top. [🪑 Asset Variants] [🏨 Multi-floor Map]
MODRON TEMPLE | 16x16 | A three-floor geometrical temple in the Modron Plane, with stairways and atriums leading to the top. [🪑 Asset Variants] [🏨 Multi-floor Map]
MAD ALCHEMIST'S LAB | 20x27 | A cluttered workshop with vats, vials, and a bubbling font of putrid elixir, where experiments take place. [🏨 Multi-floor Map]